If possible, a video is even better, but don't bother making one if you don't want to, screenshots are enough. If the challenge requires you to stop, a screenshot of the craft at the end of the runway Flying away after the runway if you don't intend to stop is allowed.Ī screenshot of the craft at the beginning Ī screenshot of the craft at max speed (F3 menu is not always accurate, so this will give more credit to your entry) įor categories that do not allow losing parts or Kerbals, a screenshot of the F3 menu after the run No leaving the ground at any point during the run. As long as a mod doesn't change the vehicle (part mods, offset limits mods), the wheels mechanics (various fixes and tweaks) or the aerodynamics, the entry will go into the stock leaderboards. ![]() The stock categories allow any type of mod that do not influence the run in any way. are not allowed.Īny change to the wheels behaviour must be explicitely stated, and will go in the modded category with a special mention. Mods that change its length, texture, properties. I might add FAR later on, but that just doubles the leaderboards needed, if this is not popular enough, then it will be pointless. I will not accept entries before 1.1, and may not accept entries between 1.1.0 and 1.1.2. No cheating, this means no infinite fuel, no unbreakable parts, no ignoring heat. If you have a screenshot where you're going 20m/s but say you've gone past Mach 10, I'll put 20m/s on the leaderboard. The score is your maximum speed as shown on your screenshots or videos. THE RULES: (These are valid for all categories) Decoupling or losing parts during any of the two passes is forbidden. The record speed will be the average of the max speeds of the two passes. FIA Land Speed Record: get a manned vehicle going as fast as you can before the end of the runway, but, as for land speed records in real life, your craft must make two runs along the runway: do a first pass, turn around at the end of the runway (you may go off the runway to turn around), and do another one.The vehicle must stop before the end of the runway and not lose any part during the run (this means no decoupling). Ready for more: get a manned vehicle going as fast as you can before the end of the runway.Chuck Kerman: get a manned vehicle going as fast as you can before the end of the runway.Ludicrous speed: get as fast as you can before the end of the runway. ![]() each can be attempted with mods but will be on a different leaderboard. There will be several categories with different requirements: unmanned/manned, stopping before the end, keeping the craft intact. Pretty easy challenge to attempt, so I figured I might put my own challenge here! So, I've seen that there was no recent or updated thread in the Challenges section whose goal was just to go as fast as possible on the runway.
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